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I’m working on improving drag-and-drop functionality for card components in a company project. The current feature works well, but the UX/UI team has requested a key enhancement: instead of triggering the drop when the mouse pointer enters the drop zone, the drop should occur when the edge of the dragged card contacts another card.
This would use collision detection, similar to the example: Collision detection
Hey @hungify I don't think this will ever be built into the core library, but I don't see why it couldn't be built on top of it.
We are very unlikely to build this though. We intentionally moved away from the physicality of react-beautiful-dnd to unlock improved performance, flexibility and accessibility.
I’m working on improving drag-and-drop functionality for card components in a company project. The current feature works well, but the UX/UI team has requested a key enhancement: instead of triggering the drop when the mouse pointer enters the drop zone, the drop should occur when the edge of the dragged card contacts another card.
This would use collision detection, similar to the example: Collision detection
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